Cell Search
- High Concept:
Find a man's lost cell phone.
- Player Experience Goals:
Simple RPG elements such as NPC, world, and object interaction, all in a simple maze game.
- Genre:
Maze
- Game play:
Use the arrow keys or WASD to move and spacebar to talk to the NPC and pick up the quest item.
- Prototype goal:
Create a simple maze game using tilemaps and having the player have the ability to use different keys to move.
- Features:
Basic RPG movement and NPC and object interaction.
- Setting/Premise:
In a maze in some place.
- Story:
Someone lost their cell phone in a maze. He wants you to find it for him since he can't do it himself.
- Target Audience:
Everyone 10 and up who has interest in cell phones and mazes.
- Play time:
1-5 mins.
- Strategies:
Talk to the NPC and track your movement.
- Prototype Assets:
Phone: http://www.pdclipart.org/displayimage.php?album=search&cat=0&pos=67
Tilemap: Buch http://opengameart.org/content/the-field-of-the-floating-islands
Sprites by Antifarea:
http://opengameart.org/content/antifareas-rpg-sprite-set-1-enlarged-w-transparent-background-fixed
Beep:
https://www.freesound.org/people/pan14/sounds/263133/
Select:
https://www.freesound.org/people/killkhan/sounds/150222/
Music:
"Journey of Solitude" (Russell Cox / http://ocremix.org)
- Prototype Closest Other Game: